Build a D&D 5e Gameplay Simulation, Part 17
To more easily explain the actions the simulation is making, more telemetry than the tracing added in Part 15 is needed. Context and event publishing… Read More »Build a D&D 5e Gameplay Simulation, Part 17
To more easily explain the actions the simulation is making, more telemetry than the tracing added in Part 15 is needed. Context and event publishing… Read More »Build a D&D 5e Gameplay Simulation, Part 17